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MCTemporalDenoise port?!

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Is there ever a chance to get MCTemporalDenoise ported?! Then I could completely switch to a 64-bit VapourSynth environment! :)

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nasty50

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Statistics:
Messages: 448
Registration: 11.10.2003
23.04.24 - 08:14:08
Message # 1
RE: MCTemporalDenoise port?!

Not MCTemporalDenoise, but works for me.

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NeeDiT

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Statistics:
Messages: 203
Registration: 07.25.2001
23.04.24 - 08:18:57
Message # 2
RE: MCTemporalDenoise port?!

I think SMDegrain is also quite close to MCTD.

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jb325

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Statistics:
Messages: 544
Registration: 02.05.2002
23.04.24 - 08:28:41
Message # 3
RE: MCTemporalDenoise port?!

What do you need from MCTD? I've ported the denoising stage (only 1-pass) with MDegrain. No pp at all, no deblock. FFT3DFilter doesn't support >8bit so I used dfttest. Code:

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i ahve big hair i cant spell or type,, get over it

ETA fro

user




Statistics:
Messages: 162
Registration: 12.08.2003
23.04.24 - 08:38:09
Message # 4
RE: MCTemporalDenoise port?!

To me MCTD is more precise. KNLMeans blurs too much on fades. MCTD have some limiting (which makes it less efficient than SMDegrain, but preserves more details). Does KNLMeans replace MDegrain?

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RenegadeBMW

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Statistics:
Messages: 881
Registration: 08.19.2003
23.04.24 - 08:47:22
Message # 5
RE: MCTemporalDenoise port?!

I have not used it, but how about TNLMeans (Groucho 2004)?

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gerry_miranda

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Statistics:
Messages: 2,616
Registration: 02.27.2001
23.04.24 - 08:56:19
Message # 6
RE: MCTemporalDenoise port?!

I too would love to see MCTD ported, I remember the results to be very comparable to commercial software back when I used it in AVS and would love to see how it stacks up against today's iterations of commercial denoisers. :thanks: If anyone is going to port it, please consider adding frequency separation as discussed .

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"Bye bye" - Admin Thanks for editing my sig Admin. and thanks for removing my avatar Mods Edit by Administrator - Now thank us for putting you in timeout... next step is the door...

TEAM DTM

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Statistics:
Messages: 146
Registration: 11.27.2002
23.04.24 - 09:07:28
Message # 7
RE: MCTemporalDenoise port?!

No, vbm3d is (roughly) the best, if u leave out machine learning based algorithms

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jisceg22

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Statistics:
Messages: 121
Registration: 05.12.2003
23.04.24 - 09:12:28
Message # 8
RE: MCTemporalDenoise port?!

I noticed MCTemporalDenoise got ported to VS now. :) Very good to see! Typically, MCTemporalDenoise wasn't very stable, though, and had to run inside at least SetMTMode(3) (on AviSynth, of course). So, how has VapourSynth solved this matter?

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SR740il (It is truly a sickness with no cure!)

SR740il

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Statistics:
Messages: 244
Registration: 10.04.2002
23.04.24 - 09:24:07
Message # 9
RE: MCTemporalDenoise port?!

VS is simply super stable what comes to multithreading. I don't recall ever causing it to crash unless some plugin itself did that.

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99'M3

Kritpoon

user




Statistics:
Messages: 65
Registration: 02.27.2001
23.04.24 - 09:33:32
Message # 10
RE: MCTemporalDenoise port?!
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